Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sabertooth Alley Cat

1RR · Creature — Cat

Sabertooth Alley Cat attacks each combat if able. {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Kithkin Mourncaller 2GCreature — Kithkin Scout Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. 2/2
Jukai Liberator 2GCreature — Snake Ninja Ninjutsu {1}{G} Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. 3/3
Cyber Conversion UUInstant Turn target creature face down. It's a 2/2 Cyberman artifact creature.
Chromeshell Crab 4UCreature — Crab Beast Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3
A-Winota, Joiner of Forces 2RWLegendary Creature — Human Warrior Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. 4/4
Arcades Sabboth 2GGWWUULegendary Creature — Elder Dragon Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: Arcades Sabboth gets +0/+1 until end of turn. 7/7
Mighty Servant of Leuk-o 3Artifact — Vehicle Trample Ward—Discard a card. Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4 6/6
Éowyn, Shieldmaiden 2URWLegendary Creature — Human Knight First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4
Tangletrove Kelp 5UUArtifact Creature — Clue Plant Ward {2} At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. {2}, Sacrifice Tangletrove Kelp: Draw a card. 6/6
Herald of War 3WWCreature — Angel Flying Whenever Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. 3/3
Page 406