M:tG card similarity search
3G · Creature — Cat
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. 3/3
Name | Mana | Type | Text |
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Clay Champion | X4 | Artifact Creature — Construct | Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it. When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. 2/2 |
Riveting Rigger | 2W | Artifact Creature — Cyborg Rigger | When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/2 |
Vedalken Shackles | 3 | Artifact | You may choose not to untap Vedalken Shackles during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped. |
Apathy | U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature. |
Zabaz, the Glimmerwasp | 1 | Legendary Artifact Creature — Insect | Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz, the Glimmerwasp gains flying until end of turn. 0/0 |
Twinblade Paladin | 3W | Creature — Human Knight | Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.) 3/3 |
Valduk, Keeper of the Flame | 2R | Legendary Creature — Human Shaman | At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2 |
Sheltering Ancient | 1G | Creature — Treefolk | Trample Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 5/5 |
Bearer of Memory | 2G | Enchantment Creature — Human Monk | {5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. 3/2 |
Varchild's Crusader | 3R | Creature — Human Knight | {0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step. 3/2 |