Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sabretooth Tiger

2R · Creature — Cat

First strike 2/1

Similar cards

Color identity:
NameManaTypeText
Char-Rumbler 2RRCreature — Elemental Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. -1/3
Reyav, Master Smith RWLegendary Creature — Dwarf Artificer Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2
Storm Fleet Swashbuckler 1RCreature — Human Pirate Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. 2/2
Resurgence 3RWSorcery Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Battle Mastery 2WEnchantment — Aura Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Incite War 2RInstant Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)
Mindsparker 1RRCreature — Elemental First strike (This creature deals combat damage before creatures without first strike.) Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player. 3/2
Strider, Ranger of the North 2RGLegendary Creature — Human Ranger Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. 4/4
Mardu Runemark 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent.
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
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