Card Codex

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17 May 2024: Card library updated.

Sacellum Godspeaker

2G · Creature — Elf Druid

{T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. 2/2

Similar cards

Color identity:
NameManaTypeText
Talisman of Indulgence 2Artifact {T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.
Talisman of Progress 2Artifact {T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
Talisman of Resilience 2Artifact {T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.
Talisman of Unity 2Artifact {T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
Underground River Land {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
Yavimaya Coast Land {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
Hand of Vecna 3Legendary Artifact — Equipment At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2}
Grey Host Reinforcements 3WCreature — Spirit Soldier Flying, ward {3} When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. 1/1
Psychic Network UEnchantment Each player plays with the top card of their library held against their forehead, revealed to each other player.
Gerrymandering 2GSorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
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