Card Codex

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17 May 2024: Card library updated.

Sacred Boon

1W · Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

Similar cards

Color identity:
NameManaTypeText
Desert Nomads 2RCreature — Human Nomad Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2
Rune-Tail's Essence Legendary Enchantment Prevent all damage that would be dealt to creatures you control.
Cho-Manno, Revolutionary 2WWLegendary Creature — Human Rebel Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2
Champion Lancer 4WWCreature — Human Knight Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3
Stonewise Fortifier 1WCreature — Human Wizard {4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. 2/2
Protean Hydra XGCreature — Hydra Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. 0/0
Mark of Asylum 1WEnchantment Prevent all noncombat damage that would be dealt to creatures you control.
Necra Disciple BCreature — Human Wizard {G}, {T}: Add one mana of any color. {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1
Phytohydra 2GWWCreature — Plant Hydra If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. 1/1
Flowering Field 1WEnchantment — Aura Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
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