Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sacred Ground

1W · Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Twinblade Invocation Enchantment — Aura Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
Aurelia's Vindicator 2WWCreature — Angel Flying, lifelink, ward {2} Disguise {X}{3}{W} When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. 4/2
Late to Dinner 3WSorcery Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Priority Avenger 3WCreature — Bird Wizard Flying Players can't cast instant spells unless a spell or ability is on the stack. 3/4
Mangara's Blessing 2WInstant You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Reach for the Sky 3GEnchantment — Aura Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
Gutter Shortcut Enchantment — Aura Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Coalition Honor Guard 3WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4
Standard Bearer 1WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1
Rescue the Foal 1WInstant — Adventure Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)
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