Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sacred Knight

3W · Creature — Human Knight

Sacred Knight can't be blocked by black and/or red creatures. 3/2

Similar cards

Color identity:
NameManaTypeText
Ghostly Flame BREnchantment Black and/or red permanents and spells are colorless sources of damage.
Retether 3WSorcery Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
Master Warcraft 2R/WR/WInstant Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.
Dralnu's Crusade 1BREnchantment All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
Graf Harvest BEnchantment Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Ophiomancer 2BCreature — Human Shaman At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch. 2/2
Mystic Crusader 1WWCreature — Human Nomad Mystic Protection from black and from red Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying. 2/1
Auriok Champion WWCreature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Talas Scout 1UCreature — Human Pirate Scout Flying 1/2
Kormus Bell 4Artifact All Swamps are 1/1 black creatures that are still lands.
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