Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sacred Rites

W · Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

Similar cards

Color identity:
NameManaTypeText
Wall of Water 1UUCreature — Wall Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. 0/5
Time of Heroes 1WEnchantment Each creature you control with a level counter on it gets +2/+2.
Rubblehulk 4RGCreature — Elemental Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */*
Tactical Advantage WInstant Target blocking or blocked creature you control gets +2/+2 until end of turn.
Mirran Mettle GInstant Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
Gwendlyn Di Corci UBBRLegendary Creature — Human Rogue {T}: Target player discards a card at random. Activate only during your turn. 3/5
Sanctified Charge 4WInstant Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Goblin Oriflamme 1REnchantment Attacking creatures you control get +1/+0.
Orcish Oriflamme 3REnchantment Attacking creatures you control get +1/+0.
War Horn 3Artifact Attacking creatures you control get +1/+0.
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