M:tG card similarity search
2G · Creature — Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/1
Name | Mana | Type | Text |
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Deathleaper, Terror Weapon | 2RG | Legendary Creature — Tyranid | Flash Haste Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike. 3/3 |
Steel of the Godhead | 2W/U | Enchantment — Aura | Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. |
Night Brushwagg Ringmaster | Stickers | {TK}{TK} — Menace {TK}{TK}{TK} — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) {TK}{TK} — 2/3 {TK}{TK}{TK}{TK}{TK}{TK} — 10/10 | |
Quirion Sentinel | 1G | Creature — Elf Druid | When Quirion Sentinel enters the battlefield, add one mana of any color. 2/1 |
Cliffhaven Kitesail | 1 | Artifact — Equipment | When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Marauding Maulhorn | 2RR | Creature — Beast | Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast. 5/3 |
Elvish Visionary | 1G | Creature — Elf Shaman | When Elvish Visionary enters the battlefield, draw a card. 1/1 |
Shaman of Spring | 3G | Creature — Elf Shaman | When Shaman of Spring enters the battlefield, draw a card. 2/2 |
Pack's Betrayal | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Gearshift Ace | 1W | Creature — Dwarf Pilot | First strike Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn. 2/1 |