Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sacred Wolf

2G · Creature — Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/1

Similar cards

Color identity:
NameManaTypeText
Predator's Gambit BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Arcane Archery 2GInstant Target creature gets +3/+3 and gains reach and trample until end of turn. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
Yuan-Ti Malison 1UCreature — Snake Rogue Yuan-Ti Malison can't be blocked as long as it's attacking alone. Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/1
Deathless Angel 4WWCreature — Angel Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7
Prowler's Helm 2Artifact — Equipment Equipped creature can't be blocked except by Walls. Equip {2}
Anaba Bodyguard 3RCreature — Minotaur First strike (This creature deals combat damage before creatures without first strike.) 2/3
Appeal GSorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Sabertooth Wyvern 4RCreature — Drake Flying, first strike 3/2
Swinging Ship Artifact — Attraction Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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