M:tG card similarity search
2G · Creature — Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Liliana's Contract | 3BB | Enchantment | When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
Baaallerina | 3U | Creature — Sheep Performer | Flying When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own. {2}{U}: Another target creature with a name sticker on it gains flying until end of turn. 3/3 |
Dragonwing Glider | 3RR | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying and haste. Equip {3}{R}{R} |
Jace's Defeat | 1U | Instant | Counter target blue spell. If it was a Jace planeswalker spell, scry 2. |
Aven Liberator | 2WW | Creature — Bird Soldier | Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3 |
Ruthless Winnower | 3BB | Creature — Elf Rogue | At the beginning of each player's upkeep, that player sacrifices a non-Elf creature. 4/4 |
Opportunistic Dragon | 2RR | Creature — Dragon | Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3 |
Serra's Embrace | 2WW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. |
Vampire Hexmage | BB | Creature — Vampire Shaman | First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1 |
Fallaji Wayfarer | 2G | Creature — Human Scout | Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.) 2/4 |