M:tG card similarity search
2G · Creature — Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Gaea's Liege | 3GGG | Creature — Avatar | As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. */* |
Cloud Spirit | 2U | Creature — Spirit | Flying Cloud Spirit can block only creatures with flying. 3/1 |
Tattered Haunter | 1U | Creature — Spirit | Flying Tattered Haunter can block only creatures with flying. 2/1 |
Wanderlight Spirit | 2U | Creature — Spirit | Flying Wanderlight Spirit can block only creatures with flying. 2/3 |
A-Sewer Crocodile | 5U | Creature — Crocodile | {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/7 |
Waterspout Weavers | 3UU | Creature — Merfolk Wizard | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. 3/3 |
Arco-Flagellant | 2B | Creature — Human | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1 |
Teferi's Imp | 2U | Creature — Imp | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. 1/1 |
Malicious Invader | Creature — Vampire | Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 | |
Earth Surge | 3G | Enchantment | Each land gets +2/+2 as long as it's a creature. |