Card Codex

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17 May 2024: Card library updated.

Sacrifice

B · Instant

As an additional cost to cast this spell, sacrifice a creature. Add an amount of {B} equal to the sacrificed creature's mana value.

Similar cards

Color identity:
NameManaTypeText
Cateran Slaver 4BBCreature — Horror Mercenary Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle. 5/5
Necropolis 5Artifact Creature — Wall Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value. 0/1
Cateran Brute 2BCreature — Horror Mercenary {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 2/2
Glamdring 2Legendary Artifact — Equipment Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {3}
Scourge of Nel Toth 5BBCreature — Zombie Dragon Flying You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. 6/6
Pair o' Dice Lost 3GGInstant Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost.
Centaur Battlemaster 3GGCreature — Centaur Warrior Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. 3/3
Verdant Rejuvenation 6GGSorcery Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield.
Tail Swipe GInstant Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
The Immortal Sun 6Legendary Artifact Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.
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