Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Saddle of the Cavalier

2G · Artifact — Equipment

Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Mammoth Umbra 4WEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Witch-Maw Nephilim GWUBCreature — Nephilim Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1
Battlewise Valor 1WInstant Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Ferocious Charge 2GInstant Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Inordinate Rage 1RInstant Target creature gets +3/+2 until end of turn. Scry 1.
Stand Firm WInstant Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Titan's Strength RInstant Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Zhalfirin Commander 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. 2/2
Army of Allah 1WWInstant Attacking creatures get +2/+0 until end of turn.
Morale 1WWInstant Attacking creatures get +1/+1 until end of turn.
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