Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sadistic Glee

B · Enchantment — Aura

Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Serra Redeemer 3WWCreature — Angel Soldier Flying Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. 2/4
Golgari Thug 1BCreature — Human Warrior When Golgari Thug dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.) 1/1
Mystic Subdual 1UEnchantment — Aura Flash Enchant creature Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
Bred for the Hunt 1GUEnchantment Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Wyll, Blade of Frontiers 1RLegendary Creature — Human Warlock If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers. Choose a Background (You can have a Background as a second commander.) 1/1
Inga Rune-Eyes 3ULegendary Creature — Human Wizard When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. 3/3
Akki Blizzard-Herder 1RCreature — Goblin Shaman When Akki Blizzard-Herder dies, each player sacrifices a land. 1/1
Glaring Aegis WEnchantment — Aura Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3.
Sylvan Smite 1GInstant Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control.
Finality 4BGSorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
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