M:tG card similarity search
3B · Enchantment — Aura
Enchant creature Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."
Name | Mana | Type | Text |
---|---|---|---|
Stunning Strike | 2U | Enchantment — Aura | Flash Enchant creature When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat. As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step. |
Fireshrieker | 3 | Artifact — Equipment | Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |
Driven | 1G | Sorcery | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." |
Solemnity | 2W | Enchantment | Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands. |
Leave No Trace | 1W | Instant | Radiance — Destroy target enchantment and each other enchantment that shares a color with it. |
A-Most Wanted | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, create two Treasure tokens. |
Most Wanted | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens. |
Vraska, Betrayal's Sting | 4BB/P | Legendary Planeswalker — Vraska | Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [0]: You draw a card and you lose 1 life. Proliferate. [−2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. [−9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. Loyalty 6 |
Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |