M:tG card similarity search
2B · Creature — Vampire Soldier
As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}. Flying, lifelink 2/2
Name | Mana | Type | Text |
---|---|---|---|
High Tide | U | Instant | Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. |
Weird Harvest | XGG | Sorcery | Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle. |
Valiant Batrider | 2W | Creature — Human Knight | Flying Whenever Valiant Batrider deals combat damage to a player, that player gets a one-time boon with "When you cast a noncreature spell, you may pay {1}. If you don't, each opponent draws a card." 3/3 |
Thalia's Geistcaller | 2W | Creature — Human Cleric | Lifelink Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn. 3/1 |
Lofty Denial | 1U | Instant | Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead. |
Rebuild the City | 3BRG | Sorcery | Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.) |
Twinflame | 1R | Sorcery | Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step. |
Imperial Moth | Enchantment Creature — Insect | Flying 2/4 | |
Jagwasp Swarm | 3B | Creature — Insect | Flying 3/2 |
Bloodthirster | 5R | Creature — Demon | Flying, trample Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase. Bloodthirster can't attack a player it has already attacked this turn. 6/6 |