Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Safe Passage

2W · Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

Similar cards

Color identity:
NameManaTypeText
Falling Timber 2GInstant Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
Hedron-Field Purists 2WCreature — Human Cleric Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage. 0/3
Aegar, the Freezing Flame 1URLegendary Creature — Giant Wizard Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. 3/3
Urza's Armor 6Artifact If a source would deal damage to you, prevent 1 of that damage.
Shadowbane 1WInstant The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Luminesce WInstant Prevent all damage that black sources and red sources would deal this turn.
Chromatic Armor 1WUEnchantment — Aura Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
Sphere of Reason 3WEnchantment If a blue source would deal damage to you, prevent 2 of that damage.
Repercussion 1RREnchantment Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
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