Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Safeguard

3WW · Enchantment

{2}{W}: Prevent all combat damage that would be dealt by target creature this turn.

Similar cards

Color identity:
NameManaTypeText
Gideon, Champion of Justice 2WWLegendary Planeswalker — Gideon [+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. [0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. [−15]: Exile all other permanents. Loyalty 4
Reciprocate WInstant Exile target creature that dealt damage to you this turn.
Gideon, Ally of Zendikar 2WWLegendary Planeswalker — Gideon [+1]: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: Create a 2/2 white Knight Ally creature token. [−4]: You get an emblem with "Creatures you control get +1/+1." Loyalty 4
Hallow WInstant Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
Soul Parry 1WInstant Prevent all damage one or two target creatures would deal this turn.
Sevinne, the Chronoclasm 2URWLegendary Creature — Human Wizard Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy. 2/2
Oko, the Trickster 4GULegendary Planeswalker — Oko [+1]: Put two +1/+1 counters on up to one target creature you control. [0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. [−7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. Loyalty 4
Everlasting Torment 2B/REnchantment Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Forcefield 3Artifact {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Guard Dogs 3WCreature — Dog {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2
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