M:tG card similarity search
1G/W · Creature — Elf Scout
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Ally Encampment | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. | |
Brightwood Tracker | 3G | Creature — Elf Scout | {5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4 |
Mana Confluence | Land | {T}, Pay 1 life: Add one mana of any color. | |
Phyrexian Lens | 3 | Artifact | {T}, Pay 1 life: Add one mana of any color. |
Standing Stones | 3 | Artifact | {1}, {T}, Pay 1 life: Add one mana of any color. |
Gold Mine | Land | {T}: Add {C}. Legacy — {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color. ☐, ☐, ☐, ☐, ☐ | |
Zhur-Taa Ancient | 3RG | Creature — Beast | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. 7/5 |
Golden Hind | 1G | Creature — Elk | {T}: Add {G}. 2/1 |
Sandsteppe Outcast | 2W | Creature — Human Warrior | When Sandsteppe Outcast enters the battlefield, choose one — • Put a +1/+1 counter on Sandsteppe Outcast. • Create a 1/1 white Spirit creature token with flying. 2/1 |
Consul's Shieldguard | 3W | Creature — Dwarf Soldier | When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4 |