Card Codex

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17 May 2024: Card library updated.

Sage's Dousing

2U · Tribal Instant — Wizard

Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.

Similar cards

Color identity:
NameManaTypeText
Chimil, the Inner Sun 6Legendary Artifact Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Rhystic Shield 1WInstant Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
Universal Surveillance XUUUSorcery Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards.
Mind Spring XUUSorcery Draw X cards.
Practical Research 3URInstant Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
Karok Wrangler 4GCreature — Elf Druid Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. 3/3
Dragonborn Champion 2RGCreature — Dragon Warrior Trample Whenever a source you control deals 5 or more damage to a player, draw a card. 5/3
Mangara of Corondor 1WWLegendary Creature — Human Wizard {T}: Exile Mangara of Corondor and target permanent. 1/1
Wild Onslaught 3GInstant Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
Wandering Champion 1WCreature — Human Monk Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. 3/1
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