M:tG card similarity search
3W · Enchantment — Aura
Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Name | Mana | Type | Text |
---|---|---|---|
Boon of Erebos | B | Instant | Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life. |
Kithkin Shielddare | 1W | Creature — Kithkin Soldier | {W}, {T}: Target blocking creature gets +2/+2 until end of turn. 1/1 |
Run Amok | 1R | Instant | Target attacking creature gets +3/+3 and gains trample until end of turn. |
A-Shipwreck Sifters | 1U | Creature — Spirit | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2 |
Daxos the Returned | 1WB | Legendary Creature — Zombie Soldier | Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have." 2/2 |
Gandalf, Friend of the Shire | 3U | Legendary Creature — Avatar Wizard | Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. 2/4 |
Rasaad, Monk of Selûne | 2W | Legendary Creature — Human Monk | Specialize {5} When Rasaad, Monk of Selûne enters the battlefield, exile target creature an opponent controls until this creature leaves the battlefield. 2/2 |
Surge of Brilliance | 1U | Instant | Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Paladin Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike. |
Necrosynthesis | 1B | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. |