Card Codex

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17 May 2024: Card library updated.

Sage of Fables

2U · Creature — Merfolk Wizard

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Skyrider Patrol 2GUCreature — Elf Scout Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3
Train of Thought 1USorcery Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card.
Pyroceratops 3RCreature — Elemental Dinosaur Trample Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops. 2/3
Fate Foretold 1UEnchantment — Aura Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card.
Oil-Gorger Troll 3GGCreature — Phyrexian Troll Warrior When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. 3/4
Chronomancer 1BArtifact Creature — Necron Wizard Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1
A-Fall of the Impostor GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Fall of the Impostor 1GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Tyvar the Bellicose 2BGLegendary Creature — Elf Warrior Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4
Last Thoughts 3USorcery Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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