M:tG card similarity search
5UU · Creature — Spirit Giant
Flying Spells you cast from anywhere other than your hand cost {2} less to cast. Foretell {4}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Farbog Revenant | 2B | Creature — Spirit | Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3 |
Angel of Unity | 1W | Creature — Angel Cleric | Flying, lifelink Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) 1/3 |
Lost Soul | 1BB | Creature — Spirit Minion | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
Kindly Ancestor | 2W | Creature — Spirit | Lifelink Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3 |
Confront the Assault | 4W | Instant | Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying. |
Sam, Loyal Attendant | 1GW | Legendary Creature — Halfling Peasant | Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.) At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Activated abilities of Foods you control cost {1} less to activate. 2/4 |
Angel of the Dire Hour | 5WW | Creature — Angel | Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4 |
Shimmer Myr | 3 | Artifact Creature — Myr | Flash You may cast artifact spells as though they had flash. 2/2 |
Seedtime | 1G | Instant | Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn. |
Supreme Phantom | 1U | Creature — Spirit | Flying Other Spirits you control get +1/+1. 1/3 |