M:tG card similarity search
2URW · Creature — Djinn Wizard
Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4
Name | Mana | Type | Text |
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Tyrant Guard | X2G | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. 3/3 |
Weldfast Wingsmith | 3U | Creature — Human Artificer | Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. 3/3 |
Angelheart Protector | 2W | Creature — Human Cleric | When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/2 |
Dinotomaton | 3R | Artifact Creature — Dinosaur Gnome | Menace (This creature can't be blocked except by two or more creatures.) When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn. 4/3 |
Balefire Liege | 2R/WR/WR/W | Creature — Spirit Horror | Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. 2/4 |
Myrkul's Invoker | 2B | Creature — Cat Rogue | Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3 |
Searing Spear Askari | 2R | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2 |
Syr Cadian, Knight Owl | 3WW | Legendary Creature — Bird Knight | Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) {W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset. {B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise. 4/4 |
Befriending the Moths | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature you control gets +1/+1 and gains flying until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Lullmage's Familiar | 1GU | Creature — Beast | {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4 |