Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sages of the Anima

3GU · Creature — Elf Wizard

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. 3/4

Similar cards

Color identity:
NameManaTypeText
Case of the Lost Witness 1UEnchantment — Case When this Case enters the battlefield, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card. To solve — You control a legendary Homunculus. Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Wandering Graybeard 3WWCreature — Giant Wizard Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. 4/4
Blightsteel Colossus 12Artifact Creature — Phyrexian Golem Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead. 11/11
Caustic Bronco 1BCreature — Snake Horse Mount Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Darksteel Colossus 11Artifact Creature — Golem Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. 11/11
Chancellor of the Tangle 4GGGCreature — Phyrexian Beast You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G}. Vigilance, reach 6/7
Draugr Thought-Thief 2UCreature — Zombie Rogue When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. 3/2
The Tenth Doctor 3URLegendary Creature — Time Lord Doctor Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey — {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.) 3/5
Three Dreams 4WSorcery Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Burning Wish 1RSorcery You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
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