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17 May 2024: Card library updated.

Saheeli, Filigree Master

2UR · Legendary Planeswalker — Saheeli

[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." Loyalty 3

Similar cards

Color identity:
NameManaTypeText
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Guardian of the Great Door WWCreature — Angel As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying 4/4
Veteran Adventurer 5GCreature — Human Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance 5/5
Elemental Summoning 3U/RU/RSorcery — Lesson Create a 4/4 blue and red Elemental creature token.
Insurrection 5RRRSorcery Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Reality Ripple 1UInstant Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Firbolg Flutist 4RRCreature — Giant Bard Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4
Storm Skreelix 3URCreature — Drake Horror Flying Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. 2/4
Twist Allegiance 6RSorcery You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
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