Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Salivating Gremlins

2R · Creature — Gremlin

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
A-Phylath, World Sculptor 4RGLegendary Creature — Elemental Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. 5/5
Snapping Creeper 2GCreature — Plant Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. 2/3
Griffin Protector 3WCreature — Griffin Flying Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. 2/3
Fanatic of Xenagos 1RGCreature — Centaur Warrior Trample Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.) When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn. 3/3
Surrakar Marauder 1BCreature — Surrakar Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1
Geyser Glider 3RRCreature — Elemental Beast Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. 4/4
Stonehoof Chieftain 7GCreature — Centaur Warrior Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn. 8/8
Appeal GSorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Adventuring Gear 1Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Canyon Jerboa 2WCreature — Mouse Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 1/2
Page 19