Card Codex

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17 May 2024: Card library updated.

Salivating Gremlins

2R · Creature — Gremlin

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Wall of Opposition 3RRCreature — Wall Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. 0/6
Wall of Water 1UUCreature — Wall Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. 0/5
Brawn 3GCreature — Incarnation Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. 3/3
Rush of Vitality 1BInstant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
Firescreamer 3BCreature — Kavu {R}: Firescreamer gets +1/+0 until end of turn. 2/2
Squirrel Mob 1GGCreature — Squirrel Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. 2/2
Bellows Lizard RCreature — Lizard {1}{R}: Bellows Lizard gets +1/+0 until end of turn. 1/1
Nantuko Shade BBCreature — Insect Shade {B}: Nantuko Shade gets +1/+1 until end of turn. 2/1
Perilous Shadow 2BBCreature — Insect Shade {1}{B}: Perilous Shadow gets +2/+2 until end of turn. 0/4
Folk of the Pines 4GCreature — Dryad {1}{G}: Folk of the Pines gets +1/+0 until end of turn. 2/5
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