Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Salt Road Patrol

3W · Creature — Human Scout

Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) 2/5

Similar cards

Color identity:
NameManaTypeText
Shadow Rider 2BBCreature — Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 3/3
Tomb Robber 2BCreature — Human Pirate Menace {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Lupari Shield 1GSorcery — Adventure Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)
Soldier of Fortune RCreature — Human Mercenary {R}, {T}: Target player shuffles their library. 1/1
Gothmog, Morgul Lieutenant 3BLegendary Creature — Human Soldier When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch. 3/3
Blade Historian R/WR/WR/WR/WCreature — Human Cleric Attacking creatures you control have double strike. 2/3
Thorn of the Black Rose 3BCreature — Human Assassin Deathtouch When Thorn of the Black Rose enters the battlefield, you become the monarch. 1/3
Woodland Acolyte 2WCreature — Human Cleric When Woodland Acolyte enters the battlefield, draw a card. 2/2
Magus of the Moat 2WWCreature — Human Wizard Creatures without flying can't attack. 0/3
Omenspeaker 1UCreature — Human Wizard When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3
Page 39