Card Codex

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17 May 2024: Card library updated.

Samite Blessing

W · Enchantment — Aura

Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Similar cards

Color identity:
NameManaTypeText
Surestrike Trident 2Artifact — Equipment Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
The Flame of Keld 1REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
Pursuit of Flight 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Lava Burst XRSorcery Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
Gratuitous Violence 2RRREnchantment If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Epiphany Storm REnchantment — Aura Enchant creature Enchanted creature has "{R}, {T}, Discard a card: Draw a card."
Psionic Sliver 4UCreature — Sliver All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself." 2/2
Ria Ivor, Bane of Bladehold 2WBLegendary Creature — Phyrexian Knight Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." 3/4
Benevolent Unicorn 1WCreature — Unicorn If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. 1/2
Security Blockade 2WEnchantment — Aura Enchant land When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
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