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17 May 2024: Card library updated.

Samite Censer-Bearer

W · Creature — Human Rebel Cleric

{W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Orim's Touch WInstant Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Nomads en-Kor WCreature — Kor Nomad Soldier {0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. 1/1
Daughter of Autumn 2GGLegendary Creature — Avatar {W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. 2/4
Benevolent Ancestor 2WCreature — Spirit Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4
Elvish Healer 2WCreature — Elf Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead. 1/2
Dawnfluke 3WCreature — Elemental Flash When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 0/3
Divine Light WSorcery Prevent all damage that would be dealt this turn to creatures you control.
Spirit en-Kor 3WCreature — Kor Spirit Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. 2/2
Safe Passage 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn.
Defender en-Vec 3WCreature — Human Cleric Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn. 2/4
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