M:tG card similarity search
2W · Creature — Human Cleric
{T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Shade's Breath | 1B | Instant | Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn." |
Might Makes Right | 5R | Enchantment | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Joraga Bard | 3G | Creature — Elf Rogue Bard Ally | Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. 1/4 |
Pitiless Vizier | 3B | Creature — Minotaur Cleric | Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/2 |
Dispersal | 3UB | Instant | Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card. |
Gilder Bairn | 1G/UG/U | Creature — Ouphe | {2}{G/U}, {Q}: Double the number of each kind of counter on target permanent. ({Q} is the untap symbol.) 1/3 |
Book of Mazarbul | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn. |
Miracle Worker | W | Creature — Human Cleric | {T}: Destroy target Aura attached to a creature you control. 1/1 |
Plaxmanta | 1U | Creature — Beast | Flash When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. 2/2 |
Rootgrapple | 4G | Tribal Instant — Treefolk | Destroy target noncreature permanent. If you control a Treefolk, draw a card. |