Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Samite Ministration

1W · Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Similar cards

Color identity:
NameManaTypeText
Mirrodin Avenged BInstant Destroy target creature that was dealt damage this turn. Draw a card.
You Are Already Dead BInstant Destroy target creature that was dealt damage this turn. Draw a card.
Mindblade Render 1BCreature — Azra Warrior Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. 1/3
Guard Dogs 3WCreature — Dog {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2
Angel's Grace WInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Spike Weaver 2GGCreature — Spike Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. 0/0
Kumano, Master Yamabushi 3RRLegendary Creature — Human Shaman {1}{R}: Kumano, Master Yamabushi deals 1 damage to any target. If a creature dealt damage by Kumano this turn would die, exile it instead. 4/4
Annihilating Fire 1RRInstant Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Incendiary Flow 1RSorcery Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Pillar of Flame RSorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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