Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Samite Pilgrim

1W · Creature — Human Cleric

Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. 1/1

Similar cards

Color identity:
NameManaTypeText
Confront the Past XBSorcery — Lesson Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls.
Shared Animosity 2REnchantment Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Skygames 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Deadfall 2GEnchantment Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Archon of Emeria 2WCreature — Archon Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. 2/3
Deeproot Wayfinder 1GCreature — Merfolk Scout Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) 2/3
Jugan, the Rising Star 3GGGLegendary Creature — Dragon Spirit Flying When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures. 5/5
Emissary Green 4GLegendary Creature — Human Advisor Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes. 3/3
Lost in the Maze XUUEnchantment Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
Bruse Tarl, Roving Rancher 2RWLegendary Creature — Human Warrior Oxen you control have double strike. Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn. 4/3
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