M:tG card similarity search
2W · Enchantment
{2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Name | Mana | Type | Text |
---|---|---|---|
Inquisitor's Snare | 1W | Instant | Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. |
Samite Blessing | W | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." |
Encrust | 1UU | Enchantment — Aura | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. |
Prison Sentence | 2W | Enchantment — Aura | Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Havengul Lich | 3UB | Creature — Zombie Wizard | {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn. 4/4 |
Initiate of Blood | 3R | Creature — Ogre Shaman | {T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. 2/2 |
Autumn Willow | 4GG | Legendary Creature — Avatar | Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. 4/4 |
Silver Bolt | 1 | Artifact | {3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it. |
Pithing Needle | 1 | Artifact | As Pithing Needle enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. |
Anger of the Gods | 1RR | Sorcery | Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. |