M:tG card similarity search
3RG · Legendary Creature — Human Warrior
Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Breakneck Berserker | 2R | Creature — Dwarf Berserker | Haste 3/2 |
Lu Bu, Master-at-Arms | 5R | Legendary Creature — Human Soldier Warrior | Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/3 |
Village Reavers | Creature — Werewolf | Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 | |
Keldon Overseer | 2R | Creature — Human Warrior | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Haste When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. 3/1 |
Mantis Rider | URW | Creature — Human Monk | Flying, vigilance, haste 3/3 |
Akroma's Memorial | 7 | Legendary Artifact | Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. |
Halana and Alena, Partners | 2RG | Legendary Creature — Human Ranger | First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3 |
Rocket-Powered Turbo Slug | 3R | Creature — Slug | Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.)) 3/1 |
Crimson Mage | 1R | Creature — Human Shaman | {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1 |
Incorrigible Youths | 3RR | Creature — Vampire | Haste Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/3 |