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17 May 2024: Card library updated.

Sanctifier en-Vec

WW · Creature — Human Cleric

Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2

Similar cards

Color identity:
NameManaTypeText
Flame-Blessed Bolt RInstant Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Obliterating Bolt 1RSorcery Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Scorching Dragonfire 1RInstant Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Sister Hospitaller 4WBCreature — Human Cleric Medicus Ministorum — When Sister Hospitaller enters the battlefield, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value. 3/2
Caligo Skin-Witch 1BCreature — Human Wizard Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. 1/3
Conceited Witch 2BCreature — Human Warlock Menace (This creature can't be blocked except by two or more creatures.) 2/3
Circle of Protection: Black 1WEnchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Nicol Bolas, the Ravager 1UBRLegendary Creature — Elder Dragon Flying When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery. 4/4
Case of the Stashed Skeleton 1BEnchantment — Case When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Parallax Nexus 2BEnchantment Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only as a sorcery. When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.
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