Card Codex

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17 May 2024: Card library updated.

Sanctuary Lockdown

2W · Enchantment

Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.

Similar cards

Color identity:
NameManaTypeText
Benalish Trapper 1WCreature — Human Soldier {W}, {T}: Tap target creature. 1/2
Checkpoint Officer 1WCreature — Human Soldier {1}{W}, {T}: Tap target creature. 1/2
Elite Arrester WCreature — Human Soldier {1}{U}, {T}: Tap target creature. 0/3
Gavony Trapper WCreature — Human Soldier {2}, {T}: Tap target creature. 0/2
Gideon's Lawkeeper WCreature — Human Soldier {W}, {T}: Tap target creature. 1/1
Master Decoy 1WCreature — Human Soldier {W}, {T}: Tap target creature. 1/2
Sword of the Paruns 4Artifact — Equipment As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}
Whipcorder WWCreature — Human Soldier Rebel {W}, {T}: Tap target creature. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2
Tidebinder Mage UUCreature — Merfolk Wizard When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. 2/2
White Dragon 4WWCreature — Dragon Flying Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 4/4
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