Card Codex

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17 May 2024: Card library updated.

Sanctuary Lockdown

2W · Enchantment

Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.

Similar cards

Color identity:
NameManaTypeText
Endoskeleton 2Artifact You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
Spirit Shield 3Artifact You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.
Tawnos's Weaponry 2Artifact You may choose not to untap Tawnos's Weaponry during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
Zelyon Sword 3Artifact You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.
Kargan Warleader 1RWCreature — Human Warrior Other Warriors you control get +1/+1. 3/3
Epic Confrontation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Ruthless Predation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Savage Smash 1RGSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Swift Kick 3RInstant Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Bird Admirer 2GCreature — Human Archer Werewolf Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4
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