M:tG card similarity search
1W · Artifact Creature — Wall
Defender {2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.) 0/4
Name | Mana | Type | Text |
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Kronch Wrangler | 1G | Creature — Human Warrior | Trample Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. 2/1 |
Firebrand Ranger | 1R | Creature — Human Soldier Ranger | {G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1 |
Thayan Evokers | 2U | Creature — Human Wizard | Double team When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card. Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers. 1/1 |
Divine Gambit | WW | Sorcery | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. |
Primal Vigor | 4G | Enchantment | If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
Razzle-Dazzler | 1U | Creature — Human Wizard | Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. 1/2 |
Wall of Fortune | 1U | Artifact Creature — Wall | Defender You may tap an untapped Wall you control to have any player reroll a die that player rolled. 0/4 |
Crystalline Giant | 3 | Artifact Creature — Giant | At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant. 3/3 |
Vexing Beetle | 4G | Creature — Insect | This spell can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. 3/3 |
Pelt Collector | G | Creature — Elf Warrior | Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1 |