M:tG card similarity search
1W · Artifact Creature — Wall
Defender {2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.) 0/4
Name | Mana | Type | Text |
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Thundercloud Elemental | 5UU | Creature — Elemental | Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. 3/4 |
Maga, Traitor to Mortals | XBBB | Legendary Creature — Human Wizard | Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. 0/0 |
Frankenstein's Monster | XBB | Creature — Zombie | As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1 |
Adventurous Impulse | G | Sorcery | Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
Decisive Denial | GU | Instant | Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}. |
Deserter's Quarters | 2 | Artifact | You may choose not to untap Deserter's Quarters during your untap step. {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped. |
Smell Fear | 1G | Sorcery | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control. |
Yawgmoth's Will | 2B | Sorcery | Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. |
Daru Stinger | 3W | Creature — Soldier | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. 1/1 |
Sphinx of the Final Word | 5UU | Creature — Sphinx | This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5 |