Card Codex

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17 May 2024: Card library updated.

Sanctum Custodian

2W · Creature — Human Cleric

{T}: Prevent the next 2 damage that would be dealt to any target this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Safe Passage 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn.
Hazduhr the Abbot 3WWLegendary Creature — Human Cleric {X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. 2/5
Noble Vestige 2WCreature — Spirit Flying {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn. 1/2
Temper X1WInstant Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Dawn Elemental WWWWCreature — Elemental Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3
Lady Evangela WUBLegendary Creature — Human Cleric {W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn. 1/2
Rune-Tail's Essence Legendary Enchantment Prevent all damage that would be dealt to creatures you control.
Karona's Zealot 4WCreature — Human Cleric Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. 2/5
Mark of Asylum 1WEnchantment Prevent all noncombat damage that would be dealt to creatures you control.
Heal WInstant Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
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