Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanctum Custodian

2W · Creature — Human Cleric

{T}: Prevent the next 2 damage that would be dealt to any target this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Crossbow Infantry 1WCreature — Human Soldier Archer {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1
D'Avenant Archer 2WCreature — Human Soldier Archer {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 1/2
Elite Archers 5WCreature — Human Soldier Archer {T}: Elite Archers deals 3 damage to target attacking or blocking creature. 3/3
Prisoner's Dilemma 3RRSorcery Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback {5}{R}{R}
Wildfire Cerberus 4RCreature — Dog {5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control. 4/3
Deadly Allure BSorcery Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Goblin Test Pilot 1URCreature — Goblin Pilot Wizard Flying {T}: Goblin Test Pilot deals 2 damage to any target chosen at random. 0/2
Deadapult 2REnchantment {R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.
Jolt 2UInstant You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Lead by Example 1GInstant Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Page 153