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17 May 2024: Card library updated.

Sanctum Guardian

1WW · Creature — Human Cleric

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage. 1/4

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Color identity:
NameManaTypeText
Lightning-Core Excavator 1Artifact Creature — Golem {5}, {T}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target. 0/3
Phantom Flock 3WWCreature — Bird Soldier Spirit Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0
Ticking Gnomes 3Artifact Creature — Gnome Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice Ticking Gnomes: It deals 1 damage to any target. 3/3
Practiced Tactics WInstant Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Harnessed Lightning 1RInstant Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
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Bottle of Suleiman 4Artifact {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Band Together 2GInstant Up to two target creatures you control each deal damage equal to their power to another target creature.
Lava Coil 1RSorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Magma Spray RInstant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
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