M:tG card similarity search
1WW · Creature — Human Cleric
As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Mageta the Lion | 3WW | Legendary Creature — Human Spellshaper | {2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. 3/3 |
Umori, the Collector | 2B/GB/G | Legendary Creature — Ooze | Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast. 4/5 |
Familiar Ground | 2G | Enchantment | Each creature you control can't be blocked by more than one creature. |
Fires of Victory | 1R | Instant | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand. |
Hit | 1BR | Instant | Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value. |
Peace Talks | 1W | Sorcery | This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. |
Sandcrafter Mage | 2W | Creature — Human Wizard | When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2 |
Door of Destinies | 4 | Artifact | As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. |
Doubtless One | 3W | Creature — Cleric Avatar | Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. Whenever Doubtless One deals damage, you gain that much life. */* |
Engineered Plague | 2B | Enchantment | As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. |