Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanctum Prelate

1WW · Creature — Human Cleric

As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. 2/2

Similar cards

Color identity:
NameManaTypeText
Scattering Stroke 2UUInstant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Umbra Stalker 4BBBCreature — Elemental Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard. */*
Spire Barrage 4RSorcery Spire Barrage deals damage to any target equal to the number of Mountains you control.
Thought Prison 5Artifact Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
Tablet of the Guilds 2Artifact As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Chittering Witch 3BCreature — Human Warlock When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2/2
Imposing Grandeur 4RSorcery Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
Nethergoyf BCreature — Lhurgoyf Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) */1+*
Taoist Mystic 2GCreature — Human Mystic Taoist Mystic can't be blocked by creatures with horsemanship. 2/2
Damnation 2BBSorcery Destroy all creatures. They can't be regenerated.
Page 45