M:tG card similarity search
2BB · Creature — Vampire Knight
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Starlight | 1W | Sorcery | You gain 3 life for each black creature target opponent controls. |
Sol'kanar the Swamp King | 2UBR | Legendary Creature — Demon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5 |
Lulu, Vengeful Hollyphant | 2WB | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4 |
Healer of the Glade | G | Creature — Elemental | When Healer of the Glade enters the battlefield, you gain 3 life. 1/2 |
Tomb of the Spirit Dragon | Land | {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control. | |
Hunters' Feast | 3G | Sorcery | Any number of target players each gain 6 life. |
Springmane Cervin | 2G | Creature — Elk | When Springmane Cervin enters the battlefield, you gain 2 life. 3/2 |
Colossal Badger | 5G | Creature — Badger | When Colossal Badger enters the battlefield, you gain 3 life. 6/5 |
Peace Strider | 4 | Artifact Creature — Construct | When Peace Strider enters the battlefield, you gain 3 life. 3/3 |
Honey Mammoth | 4GG | Creature — Elephant | When Honey Mammoth enters the battlefield, you gain 4 life. 6/6 |