Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanctum Seeker

2BB · Creature — Vampire Knight

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4

Similar cards

Color identity:
NameManaTypeText
One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Radiant Smite 1WInstant Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
Armistice 2WEnchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
Seizan, Perverter of Truth 3BBLegendary Creature — Demon Spirit At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5
Victorious Destruction 4RSorcery Destroy target artifact or land. Its controller loses 1 life.
Swift End 1BBInstant — Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
Ancestor's Prophet 4WCreature — Human Cleric Tap five untapped Clerics you control: You gain 10 life. 1/5
Bulwark Giant 5WCreature — Giant Soldier When Bulwark Giant enters the battlefield, you gain 5 life. 3/6
Kemba's Skyguard 1WWCreature — Cat Knight Flying When Kemba's Skyguard enters the battlefield, you gain 2 life. 2/2
Hired Hexblade 1BCreature — Elf Warlock When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. 2/2
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