Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanctum of Eternity

· Land

{T}: Add {C}. {2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.

Similar cards

Color identity:
NameManaTypeText
Svyelunite Temple Land Svyelunite Temple enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Svyelunite Temple: Add {U}{U}.
Tinder Farm Land Tinder Farm enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Tinder Farm: Add {R}{W}.
Blood Fountain BArtifact When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
Seer's Vision 2UBEnchantment Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Pulse of the Dross 1BBSorcery Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Gravewaker 4BBCreature — Bird Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. 5/5
Havengul Lich 3UBCreature — Zombie Wizard {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn. 4/4
Fleeting Aven 1UUCreature — Bird Wizard Flying Whenever a player cycles a card, return Fleeting Aven to its owner's hand. 2/2
Soul Strings XBSorcery Return two target creature cards from your graveyard to your hand unless any player pays {X}.
A-Fates' Reversal BSorcery Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
Page 101